<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Plundersail (V2) Devlog - itch.io</title><link>https://mariobarone.itch.io/plundersail</link><description>BUILD. SAIL. PLUNDER</description><item><guid>https://mariobarone.itch.io/plundersail/devlog/1635109/plundersail-v2-proto-vibe-update-02</guid><title>Plundersail V2 proto-vibe update 02</title><link>https://mariobarone.itch.io/plundersail/devlog/1635109/plundersail-v2-proto-vibe-update-02</link><pubDate>Thu, 20 Aug 2026 15:10:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5Mzk3NzM3LnBuZw==/400x224%23c/AdX09D.png"/><p>Yar&#039; ye&#039; scurvy dogs! small update today Simple: - Added Damage Effects to status types, better feedback in general - Added smoking effect on weak pieces Major/Experimental: - Added Maelstrom feature?...</p>]]></description></item><item><guid>https://mariobarone.itch.io/plundersail/devlog/1634057/plundersail-v2-proto-vibe-update-01</guid><title>Plundersail V2 proto-vibe update 01</title><link>https://mariobarone.itch.io/plundersail/devlog/1634057/plundersail-v2-proto-vibe-update-01</link><pubDate>Wed, 19 Aug 2026 16:08:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Quick update on the Plundersail V2 proto-vibe - 3 towns instead of 1 - Clear Bastion islands challenge Towers w/ weak points - Business growth on cleared Bastions - New Weapons, Harpoon Anchor, Fire a...</p>]]></description></item></channel></rss>